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全境封锁2PTS6.5大型更新内容一览

相关软件 相关文章 发表评论 来源:本站整理时间:2019/07/24 14:42:04 字体大小:A-A+

全境封锁2的测试服在今天进行了一次大型更新,除了对游戏的数据方面的一些改动,还全新推出了一个新的专精及一些新装备,那么具体都有哪些内容呢?下面就给大家带来全境封锁2PTS6.5大型更新内容一览。


PTS Patch Notes

公共测试服务器补丁说明

New specialization: Gunner

Introducing the first post-launch Specialization! The Gunner is equipped with a powerful minigun and all players on the PTS will be able to test this new vanguard!

新专精:机枪手

隆重介绍首位发售后更新的专精:使用威力强大的加特林的机枪手,所有参与PTS的玩家都可以测试这位新战地先锋!

Special Field Research

To unlock the Specialization when Title Update 4 hits the live servers, you’ll be tasked to complete five stages of in-game challenges!

Year One Pass owners will unlock the Specialization immediately but will also be able to go on a Special Field Research, unlocking unique cosmetic rewards!

On the PTS you will be able to test the Special Field Research.

特殊战地研究

当大型更新4.0在正式服上线后你需要完成五个阶段的游戏内挑战才能解锁新专精

拥有第一年季票的玩家可以立即解锁新专精,同时也可继续完成特殊战地研究来解锁独家外观奖励

PTS服务器上你可以测试特殊战地研究

Mods

Generic Protocol Mod and Generic System Mod can no longer be equipped in High-End, Gear Set and Exotic items.

You will still be able to equip them in lower quality items.

All other mods can be equipped in slots matching their type (Offense, Defense, Utility).

Developer comment: Generic mods could be stacked in unhealthy ways and the gear mod eco system has not been in a place we are happy with and it had led to some unwanted behavior such as low-level farming for generic mods.

模组

通用协定与通用系统模组无法再装备到高端(金装)、装备组和奇特装备上

你依然可以在低等级的装备上装备这些模组

所有其他模组都可以依据它们的类型(攻击、防御、性能)进行装备

开发者评论:通用模组会以不健康的方式叠加,而且我们对装备模组系统并不感到满意,因为现在的情况(高端装备可以插通用插件)会导致一些未预期的行为(比如低等级刷插件)

Missions

Roosevelt Island

Shipping containers containing virus samples will now be easier to spot.

任务:罗斯福岛-入侵

包含有病毒样本的集装箱现在会更容易被发现

NPCs

Removed “bulletproof” backpacks from NPCs that would block all incoming damage.

Decreased acceleration of NPCs when repositioning in cover.

Enabled Engineer archetype NPCs to setup Turrets on the ground if no valid cover position exists.

Fixed various issues with Controller archetype NPCs getting stuck or being unresponsive in certain situations.

NPCs can’t be suppressed when deploying a Drone.

NPC

移除NPC的防弹背包,这将不再使NPC完全阻隔来自背后的伤害

降低了NPC掩体间移动时的加速度

现在工程师类型的NPC在没有可用的掩体时会将机枪塔放置在地面上

修复了数个导致遥控类型的NPC在特定情况下卡住或者无响应的问题

UI

Removed redundant “!” for new items shown in Cache Content in Proficiency Caches.

Apparel Caches should now only display a “!” in the UI when a key is acquired and once the key has been seen should disappear.

There’s now a timer that shows the cooldown before being able to kick a player from a group.

用户界面

从经验贮藏箱中获得的物品将不再显示“!”图标

外观贮藏箱仅在获取了钥匙之后才会显示“!”图标,并且此图标在你查看过钥匙之后便会消失

现在组队时在能够踢出玩家之前会显示剩余冷却时间

Skills

Further improved the Reviver Hive which should result in it more reliably reviving downed agents.

Assault Drone

After killing its current target, the Assault Drone will now attack the enemy the player is currently shooting. If no target is being shot, it will attack the closest enemy to its owner instead.

技能

进一步提升了复苏蜂窝的可靠性,现在复活玩家时应该更可靠了

突击无人机

击杀一个当前目标后,突击无人机现在会攻击玩家正在攻击的目标,如果当前没有目标正被攻击则会转而攻击距离玩家最近的敌人

Talents

Rooted

The talent description now states the intended cooldown of 60 seconds.

天赋

根深蒂固

现在天赋说明会正确显示此天赋冷却时间为60秒

Commendations

Further improved Discovery Merits to allow loot boxes opened by other players count towards every group member’s progress.

功勋

其他玩家开启的贮藏箱数量现在会被计算入所有队伍成员的探索进度

Bug fixes

育碧日常

Fixed weird lighting in some tunnels.

修复了某些地道中的诡异光线

Fixed an issue where grouped players could disconnect after leaving a Classified Assignment.

修复了玩家离开机密任务时会断开连接的问题

Fixed an issue where enemy NPCs could lose track of players in Operation Dark Hours.

修复了在黑暗时刻任务中敌方NPC会失去玩家追踪的问题

Fixed an issue where players would be unable to claim the weekly Clan Cache.

修复了玩家无法获取每周战队贮藏箱的问题

Fixed an issue where rails in DZ West did not appear on barriers surrounding a checkpoint.

修复了西暗区检查点周围掩体上的栏杆不显示的问题

Fixed an issue where Master Sergeant Quiroz in the Space Administration HQ would jump down earlier than intended. He was a bit to eager.

修复了航天局总部BOSS奎罗兹士官长比预期更早跳下的问题,他太着急了

Fixed an issue where an explosion was missing in the Space Administration HQ before Master Sergeant Quiroz appears.

修复了奎罗兹士官长出现前的爆炸消失的问题

Fixed an issue where Weasel’s weapon could fly out of his hand. Sweaty palms can be a real issue for some people.

修复了黄鼠狼(是八人本的BOSS么?)的武器有时会从他手上飞出去的问题,手掌多汗对有些人来说是个大问题

Fixed an issue where players could not be attacked at a certain spot in the Stadium map.

修复了玩家在体育馆地图内的特定位置不会被攻击的问题

Fixed an issue where several collectibles would not automatically play when picked up.

修复了导致数个可收集物不会自动播放的问题

Fixed an issue where the accuracy of a player in the Activity Summary could be negative.

修复了任务总结中玩家准确度为负数的问题(我发射的子弹射中了我自己?)

Fixed an issue where opening the Top CXP Clan menu could cause frame drops.

修复了打开战队经验排行榜时的掉帧问题

Fixed an issue where the objective for “Return to the White House” would not complete if you skipped the cinematic.

修复了跳过过场时“返回白宫”目标无法完成的问题

Fixed an issue where players could get stuck when being revived by another player and the Control Point Officer at the same time.

修复了玩家在被另一名玩家和控制点军官同时复活后卡在原地的问题

Fixed an issue which would prevent players from opening the Strategic info when downed in Operation Dark Hours.

修复了导致玩家在黑暗时刻行动中无法在倒地后查看战术信息的问题

Fixed an issue which could prevent the Call for Help animation to be visible for other players.

修复了其他玩家无法看到呼救动作的问题

Fixed an issue where inspecting a player through the social menu after being downed could cause the menu UI to persist during gameplay.

修复了倒地后使用社交菜单查看其他玩家会导致此菜单持续显示的问题

Fixed an issue where the “Open Cache” and “Back” buttons on the Apparel Event Cache UI would disappear, when pressing both buttons at the same time.

修复了在活动外观贮藏箱界面同时按下“开启”和“关闭”按键导致按键消失的问题

Fixed an issue where Hunters could be revived outside the radius of their Reviver Hive, as well as being revived an unlimited amount of time.

修复了猎人超出复苏蜂窝范围并且无视倒地时间依然可以复活的问题 (纽约猎人在旁边放绿T)

Fixed an issue where enemy NPC faces would not correctly target players while strafing.

修复了敌方NPC扫射时无法正确面向目标玩家的问题

Fixed an issue where NPCs could get stuck while spawning in DZ East.

修复了NPC在东暗区卡在出生点的问题

Fixed an issue where players could stare into the void.

修复了玩家遁入虚空的问题 (我从阴影中,降临)

Fixed an issue where players could jump into a patio they should not have access to. No trespassing!

修复了玩家可以跳到一个禁止访问的露台上的问题。严禁非法侵入!

Fixed an exploit that allowed the Hive skill to become un-targetable and shoot at enemy players at a specific location on Fort McNair.

修复了一个导致福特•麦克奈尔体育馆特定位置放置的蜂窝技能无法被选为目标并且可以攻击敌方玩家的漏洞利用

Fixed an issue where setting the difficulty level for a mission from within a Classified Assignment did not apply that difficulty level and did not reset the mission.

修复了在机密任务内设定任务难度时不会正确应用难度等级且不会重置副本的问题

Fixed an issue where players could receive multiple Ivory Keys from the same Hunter.

修复了玩家可以从同一猎人身上获得多把象牙钥匙的问题

(面具齐但缺象牙钥匙的请直接去白宫的象牙箱子前面捡钥匙)

Fixed an issue where NPC speed after turning would be incorrect.

修复了NPC转向后速度不正常的问题(之前的左右反复横跳)

Fixed an issue where NPCs would skip animations after jumping.

修复了NPC跳下后可以跳过动作的问题

Fixed an issue where the Call for Backup would not be received by players having the option activated.

修复了开启接收求救信号也收不到求救请求的问题

Fixed an issue where players could spawn below the map when teleporting to a reconnecting player.

修复了玩家传送至一个断开连接的玩家后遁入地下的问题

Fixed an issue where the audio could get corrupted when playing a cinematic.

修复了播放过场动画时声音会断断续续的问题

Fixed an issue where Lucy and Buddy could become permanently invulnerable in Operation Dark Hours.

修复了黑暗时刻行动中Lucy and Buddy(这是第几个BOSS?)永久无敌的问题

Fixed an issue where audio for collectibles could become corrupted after prolonged gameplay.

修复了长时间游戏后收集品音频播放断断续续的问题

Fixed an issue where players could become unable to interact with the agent’s note in the “Investigate the Safe House” side mission.

修复了玩家在“调查安全屋”支线任务中无法与特工笔记交互的问题

Fixed an issue where players were unable to interact with the laptop and liberate a Safe House.

修复了玩家无法与笔记本交互,亦不可解开安全屋的问题

Fixed an issue where players could get stuck in the map overview after completing the Dark Zone South intro mission.

修复了玩家完成南暗区介绍任务后卡在地图总览的问题

Fixed an issue where a player could revive multiple agents at the same time with the Reviver Hive.

修复了复活蜂窝一次可以复活多个倒地玩家的问题

Fixed an issue where the difficulty of a bounty would be different in the Bounties tab and the Mega Map.

修复了悬赏界面和大地图上悬赏目标的难度显示不一致的问题

Fixed an issue where players could be revived by the Reviver Hive after the Razorback encounter ended when the whole team was downed.

修复了击败Razorback(尖背野猪?)后全队倒地,玩家依然可以被复活蜂窝复活的问题

Fixed an issue where when placing a turret on a car the Turret would drop down to the floor.

修复了在车上部署机枪塔后机枪塔会掉到地上的问题

Fixed an issue where players could sometimes not be able to move around circular cover.

修复了玩家偶尔无法沿着圆形掩体移动的问题

Fixed an issue where players would be able to see through the map when looking at a window on the Stadium map.

修复了玩家在体育馆地图中看向窗户可以透视地图的问题

Fixed several issues where the turrets in DZ-West would fire at Rogue Agents beyond the intended range.

修复了数个西暗区的机枪塔攻击超出预期射程的叛变特工的问题

Fixed an issue where a turret in the DZ-West could fire through a fence at Checkpoint Delta.

修复了西暗区机枪塔可以穿过D检查点的栅栏射击的问题

Fixed an issue where Turrets could fall through the floor, roof and other objects.

修复了机枪塔会穿过地板,屋顶和其他物体的问题

Fixed an issue where players would be able to see through the map when looking at a window in DZ-West.

修复了玩家在西暗区看向窗户时可以透视地图的问题

Fixed an issue where the dialogue audio could switch to English when playing with a different language setting.

修复了使用其他语言游玩时对话音频变成英语的问题

Fixed an issue that could cause FPS drops on PC when opening the Ubisoft Club Rewards.

修复了开启Ubisoft Club奖励页面掉帧的问题

Fixed an issue where random Open World encounters would not spawn.

修复了随机世界遭遇不生成的问题

Fixed an issue where several parts of the Specialization UI were missing localization.

修复了数个缺失本地化的专精界面显示

Fixed some weird doors.

修复了数扇诡异的门

Fixed an issue where some Assault Rifles would not hinge correctly on the Crusader Shield.

修复了某些突击步枪无法正确架在十字军护盾上的问题

Fixed an issue where players would be unable to inspect apparel within the Apparel Event Cache UI.

修复了玩家无法在活动外观贮藏箱界面下查看外观物品的问题

Fixed an issue where pressing the “Inspect” and “View Stats” buttons at the same time would cause the text from the two pages to overlap in the UI.

修复了同时按住“查看”和“查看状态”按键会导致两页文字重叠在一起的问题

Fixed some weird stairs.

修复了数个诡异的楼梯

Fixed an issue where extra ammunition from mods would not properly be added to Skills.

修复了额外弹药模组没有正确应用到技能上的问题

Fixed an issue where Manny would repeatedly thank agents for saving hostages in a Classified Assignment. He’s really thankful, ok?

修复了曼尼在机密任务中会不停的感谢玩家解救人质的问题。他超感激的,对吧~

Fixed an issue where Conflict Caches could reward loot below the player’s World Tier when playing with lower level agents in a party.

修复了与低等级特工组队时冲突贮藏箱的奖励物品低于玩家当前世界等级的问题

Fixed an issue that didn’t allow player to see previous Distinctions of the Week in the Clan Quarters.

修复了玩家在战队房间内无法查看之前的“本周最多贡献”的问题

Fixed an issue where killed NPCs could clip through objects they fell on.

修复了被击杀的NPC会穿过他们倒地时接触的物体的问题

Fixed an issue where notifications toasts were missing when completing an activity, after abandoning several projects in a row.

修复了放弃数个计划后完成活动不显示通知横幅的问题

Fixed an issue where Inaya al-Khaliq would stay in an A-Pose after being recruited. She has now relaxed.

修复了招募依娜亚后她永远处于“大”字姿态的问题,现在她放松下来了

Fixed an issue where inspecting a player would show the inspecting player’s stats instead.

修复了旁观玩家有时会变成查看玩家状态的问题

Fixed an issue where reloading while using a Shield would play the wrong animation.

修复了装备护盾时重新装填动画错误的问题

Fixed an issue where the debriefing audio after completing a mission could play several times.

修复了完成任务后的总结音频播放数次的问题(国会)

Fixed icons on Auxiliary Skill Mods which should now show the icon of the Skill they can be equipped in

辅助电池模组的固定图标现在会显示为他们能装备的技能图标

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