P社第六萌的统治者罗马也于近日正式发售了,作为P社的策略游戏,相信老玩家都知道关于开局变量的修改方法,但是每部游戏的代码都有不同,下面就给大家带来统治者罗马开局修改代码合集。
文件夹位置:ImperatorRomegamecommonmodifiers文件夹下的00_hardcoded文件very_hard_player = 这行下面添加
build_cost = -0.95 #建筑费用% 绿是-95%
build_time = -0.95 #建筑时间% -95%
global_unrest = -100 #国家不满值 绿是-
global_tax_modifier = 2 #国家税收%
local_population_growth = 50 #人口增长% 50%
global_monthly_state_loyalty = 10 #省份忠诚度
happiness_for_wrong_culture_modifier = 1 #不同文明幸福度% 100%
happiness_for_same_culture_modifier = 1 #主流文化幸福度%
land_morale_modifier = 1 #陆军士气%
naval_morale_modifier = 1 #海军士气%
global_manpower_modifier = 1 #国家人力%
manpower_recovery_speed = 2 #人力恢复速度%
max_attrition = -0.95 #最大损耗% 绿-95%
supply_limit_modifier = 10 #补给上限%
fort_level = 5 #城堡等级
monthly_legitimacy = 1 #每月正统性
agressive_expansion_monthly_change = -1 #侵略性扩张度变化
global_cohort_recruit_speed = 1 #大部队招募速度% 100%
global_capital_trade_routes = 10 #首都进口路线
local_research_points_modifier = 10 #研究点% 1000%
ruler_popularity_gain = 10 #统治者人气增加
integrate_speed = 10 #整合速度
monthly_local_governor_wage = -0.95 #总督报酬% 绿是-95%
monthly_character_loyalty = 10 #每月忠诚度
cohort_reinforcement_speed = 2 #补员速度% 200%
siege_ability = 0.5 #围攻能力% 50%
subject_loyalty = 50 #附属国忠诚度
army_maintenance_cost = -0.95 #陆军维护费% -95%
navy_maintenance_cost = -0.95 #海军维护费% -95%
country_civilization_value = 50 #国家文明度等级% 50%
local_monthly_civilization = 50 #每月文明度变化% 50%
experience_decay = -0.95 #战术损失% 绿-95%
barbarian_spawn_chance = -1 #蛮族出现几率% -100%
monthly_tyranny = -5 #每月暴政度
monthly_general_loyalty = 2 #每月将领忠诚度
monthly_admiral_loyalty = 2 #每月海军将领忠诚度
monthly_governor_loyalty = 2 #每月总督忠诚度
next_ruler_legitimacy = 100 #下任统治者的正统性
enslavement_efficiency = 10 #抓奴效率% 1000%
local_citizen_happyness = 0.5 #本地公民幸福度%
local_freemen_happyness = 0.5 #本地自由民幸福度%
local_tribesmen_happyness = 0.5 #本地部落居民幸福度%
slaves_move_cost_modifier = -0.95 #移动奴隶行动花费% -95%
stability_cost_modifier = -0.95 #祭祀神灵行动花费% 绿是-95%